
#ifndef GAME_H_INCLUDED
#define GAME_H_INCLUDED
using namespace std;
#include <vector>
#include "gamedrawer.h"
class World;

class Game {
	private:
		void step();
	public:
		Game();
		~Game();
		bool designate;
		bool designate_started;
		World* world;
		void update();
		void draw();;
		void handleMouseInput();
		void mouseDragged(int x, int y);
		void handleKeyboardInput(unsigned char key,int x,int y);
};


#endif
